Aardvark Relay
To play this game, you will need to
divide the group into teams (the number of teams depends on the area you have
available and group size).
You will need some equipment for this
game. Place empty bowls on one side of the room and bowls full of dried
peas on the other side. Make sure there is an equal number of peas in
each bowl. Give each team member a straw.
The aim of the game is for each team to
transport a small pile of dried peas from a bowl on one side of the room to
another bowl on the other side, using only their straw. They do this by
sucking through the straw so the pea stays fixed to the end of the straw.
If they drop the pea they must pick it up again using the straw
The winning team is the one that
transports all the peas first.
All Stars
Give each person a piece of paper and
have them draw a self-portrait. Ask them to put their name on it (in case
it's not obvious who it is!). You can spend a little or a long time on
this first half of the activity.
When everyone is finished, stick them
all up on a wall.
The second step of this exercise
involves handing out some stars. Each person should write a positive
adjective describing each person and stick it on their self-portrait.
Animal Farm
This is a quick, fun activity to divide
your group into smaller groups.
Give each person a card or post-it note
with the name of a farm animal on it (ie. Cow, Pig, Horse, Sheep, etc).
To find the rest of their group, they must make the sound of the animal
from their card, and then assemble into groups based on their animal (ie. all
the pigs together, all the sheep, etc).
Variations include blindfolding
participants, or having different types of sounds (nursery rhymes, etc)
Banana Surgery
Then hand out banana surgery kits -
pins, string, sticky tape, tooth picks, rubber bands etc. The goal is for
each group to reassemble the banana.
The lesson from this game is that some
things (relationships, trust, reputation, bananas!) are easy to break but more
difficult to put back together.
Birthday Bash
Setup a circle a set of chairs with one
less chair then the amount of people present.
Make one person "it".
Go around the circle and have each
person state which month he or she is born in. The "it" person calls
a month and everyone with that month must switch seats. The "it" can
also call multiple months and if the "it" would like everyone to move
seats the person calls out "Birthday Bash" and then everyone is
required to switch seats. The person left out is
the new "it".
Blanket Volleyball
This game is just like normal
volleyball, but each team is given a blanket.
The team should stand around the edge of
the blanket, stretching it out so it is tight. The 'serving' team should
start by placing the ball on the blanket, loosening then brining it tight
so it 'throws' the ball over the net. The other team then use their
blanket to catch the ball then throw it back.
It's an interesting and fun variation to
a game we're all familiar with.
Build a bridge
The idea of this game is simple - split
your group into teams of 3 or 4, and give each team a "Building Kit"
(explained below) and a bowl of water. Each group has 30 minutes to build
a bridge to span across a bowl of water.
At the end of 30 minutes, each group has
to demonstrate their bridge. You then test it for strength by adding
pebbles one at a time, until the bridge collapses. The team with the
strongest bridge wins!
Building Kit
The Building Kit is a shoebox with a
variety of building materials. For example:
·
Ice cream sticks
·
Putty / Bluetack / Elmer's Tack
·
Paper clips
·
String
·
Glue
·
etc
Make sure each group has the same amount
of materials, just to keep things fair.
Caterpillar Race
Form teams of equal size, with five to
seven players on each team (3 also works). Have kids think up one-syllable
names for their teams. Then line teams up next to each other behind a starting
line.
Players must keep their hands on the
shoulders of the team members in front of them at all times during the race.
Players may move forward only by hopping one step forward with both feet at
once. If a team member breaks any of the above rules, it must return to the
starting line and begin again.
10
Team-Building Games That Promote Collaborative Critical Thinking
1. If You
Build it…
This team-building game
is flexible. Simply divide students into teams and give them equal amounts of a
certain material, like pipe cleaners, blocks, or even dried spaghetti and
marshmallows. Then, give them something to construct. The challenge can be
variable (think: Which team can build the tallest, structurally-sound castle?
Which team can build a castle the fastest?).
You can recycle this
activity throughout the year by adapting the challenge or materials to specific
content areas.
Skills:
Communication; problem-solving
2. Save
the Egg
This activity can get
messy and may be suitable for older children who can follow safety guidelines
when working with raw eggs. Teams must work together to find a way to “save”
the egg (Humpty Dumpty for elementary school students?) — in this case an egg
dropped from a specific height. That could involve finding the perfect soft
landing, or creating a device that guides the egg safely to the ground. Let
their creativity work here.
Skills:
Problem-solving, creative collaboration
3. Zoom
Zoom is a classic
classroom cooperative game that never seems to go out of style. Simply form
students into a circle and give each a unique picture of an object, animal or
whatever else suits your fancy. You begin a story that incorporates whatever
happens to be on your assigned photo. The next student continues the story,
incorporating their photo, and so on.
Skills:
Communication; creative collaboration
4. Minefield
Another classic
team-building game. Arrange some sort of obstacle course and divide students
into teams. Students take turns navigating the “mine field” while blindfolded,
with only their teammates to guide them. You can also require students to only
use certain words or clues to make it challenging or content-area specific.
Skills:
Communication; trust
5. The
Worst-Case Scenario
Fabricate a scenario in
which students would need to work together and solve problems to succeed, like
being stranded on a deserted island or getting lost at sea. Ask them to work
together to concoct a solution that ensures everyone arrives safely. You might
ask them to come up with a list of 10 must-have items that would help them
most, or a creative passage to safety. Encourage them to vote — everyone must
agree to the final solution.
Skills:
Communication, problem-solving
6. A
Shrinking Vessel
This
game requires a good deal of strategy in addition to team work. Its rules are
deceptively simple: The entire group must find a way to occupy a space that
shrinks over time, until they are packed creatively like sardines. You can form
the boundary with a rope, a tarp or blanket being folded over or small traffic
cones. (Skills: Problem-solving; teamwork)
7. Go for Gold
This
game is similar to the “If you build it” game: Teams have a common objective,
but instead of each one having the same materials, they have access to a whole
cache of materials. For instance, the goal might be to create a contraption
with pipes, rubber tubing and pieces of cardboard that can carry a marble from
point A to point B in a certain number of steps, using only gravity.
Creative collaboration; communication; problem-solving
8. It’s a Mystery
Many
children (and grown-ups) enjoy a good mystery, so why not design one that must
be solved cooperatively? Give each student a numbered clue. In order to solve the
mystery — say, the case of the missing mascot — children must work together to
solve the clues in order. The “case” might require them to move from one area
of the room to the next, uncovering more clues.
Skills: Problem-solving, communication
9. 4-Way Tug-of-War
That
playground classic is still a hit — not to mention inexpensive and simple to
execute. For a unique variation, set up a multi-directional game by tying ropes
in such a way that three or four teams tug at once. Some teams might choose to
work together to eliminate the other groups before going head-to-head.
Skills: Team work; sportsmanship
10. Keep it Real
This
open-ended concept is simple and serves as an excellent segue into
problem-based learning. Challenge students to identify and cooperatively solve
a real problem in their schools or communities. You may set the parameters,
including a time limit, materials and physical boundaries.
Skills: Problem-solving; communication
While
education technology is a basic and crucial component of the 21st century
classroom, educators must still ensure that students are engaging with each
other in meaningful ways. Team-building exercises are a great way to do this,
and because of this, they will never go out of style.
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